QuestDeck

Mini Project · VR / XR

QuestDeck

My Command Center canvas in your room: every open tile becomes its own floating panel on the Meta Quest 3

Godot 4GDScriptOpenXRAndroid

Overview

Every tile open on the canvas becomes its own floating panel on the Quest 3.

Point at a panel from wherever you are standing, pinch the bar along its bottom to take hold of it at that distance, and move, turn or resize it with your hand. Pinch a corner to resize it.

It reads the same server-side canvas the desktop app and web canvas read, so opening a tile on a laptop makes a panel appear in the headset, and closing it there takes the panel away. Personal and sideload-only.

Key Features

Hands

  • Ray pointer from each hand
  • Pinch the bottom bar to carry a panel
  • Pinch a corner to resize
  • Pinch the body to press or scroll

Sync

  • Reads the server-side canvas
  • Tiles opened elsewhere appear as panels
  • Closing a tile removes its panel

Build

  • Godot 4.6 XR project
  • Passthrough in the headset
  • Small .pck hot patches when nothing native changes